switch (prop_id)
{
case PROP_OVERLAY_GROUP:
- g_value_set_object (value, meta_plugin_get_overlay_group (global->plugin));
+ g_value_set_object (value, meta_get_overlay_group_for_screen (global->meta_screen));
break;
case PROP_SCREEN:
g_value_set_object (value, global->meta_screen);
{
int width, height;
- meta_plugin_query_screen_size (global->plugin, &width, &height);
+ meta_screen_get_size (global->meta_screen, &width, &height);
g_value_set_int (value, width);
}
break;
{
int width, height;
- meta_plugin_query_screen_size (global->plugin, &width, &height);
+ meta_screen_get_size (global->meta_screen, &width, &height);
g_value_set_int (value, height);
}
break;
g_value_set_enum (value, global->input_mode);
break;
case PROP_WINDOW_GROUP:
- g_value_set_object (value, meta_plugin_get_window_group (global->plugin));
+ g_value_set_object (value, meta_get_window_group_for_screen (global->meta_screen));
break;
case PROP_BACKGROUND_ACTOR:
- g_value_set_object (value, meta_plugin_get_background_actor (global->plugin));
+ g_value_set_object (value, meta_get_background_actor_for_screen (global->meta_screen));
break;
case PROP_WINDOW_MANAGER:
g_value_set_object (value, global->wm);
{
g_return_val_if_fail (SHELL_IS_GLOBAL (global), NULL);
- return meta_plugin_get_window_actors (global->plugin);
+ return meta_get_window_actors (global->meta_screen);
}
static void